Inside the Fallout Universe, the Gaming World’s Most Unexpected Television Success

The post-apocalyptic TV show has come back to Prime Video, and it's safe to say that viewers were delightfully shocked by the quality of its first season. By illustrating the retro-futuristic, post-apocalyptic United States through the lenses of three distinct characters, it succeeded in capturing different facets of the player's adventure.

There was Lucy the vault dweller, attempting to do the right thing and discovering that the ruined world made that very difficult; Max, the Brotherhood of Steel rookie, who begins to question his cult's leadership and creates significant chaos in powered exoskeleton; and the Ghoul, a fan-favorite figure who has long since lost any moral compass out in the irradiated wilderness.

Setting the Stage for Season Two

The show's first season ending revealed a major secret about the culprits behind the nuclear war that trapped a population in bomb-proof bunkers for centuries. It also left several enigmas unanswered for the upcoming chapter – and, now, anticipations are considerably elevated.

“We'd gladly accept ‘pretty good’ – we should print that on merchandise,” quips one of the series creators.

“Heading into the initial season, everyone’s like, ‘Just get it right’,” comments Todd Howard. “We are ecstatic with the feedback to the show, so now people are bringing more enthusiasm and different expectations.”

The Mojave Beckons for the Next Installment

The upcoming season is located in the neon-lit city, the location of the 2010’s game Fallout: New Vegas, which is widely regarded for having the sharpest dialogue and cast in the series, despite the fact that it was a bit broken at launch.

“It’s more of a arid atmosphere, a Southwestern essence, that’s so integral to that game,” notes Nolan. “That dusty, desolate iconic highway feeling of the game is so much rewarding to incorporate into the show.”

In the series narrative, a significant amount of time has passed since the story of the New Vegas game by the time the protagonists make their way there. However, the creators suggest that it acknowledges the fan's adventure.

Crafting a Tangible World

The Fallout TV series is praised for its tactile feel – its makers ensured physical models and locations were built, reflecting the improvised nature of the outposts in the games.

“As a sci-fi fan, so many series I watch, I’m conscious that they’re all filmed against a green screen,” comments another of the showrunners. “The primary goal of an adaptation, especially of a interactive medium, is to feel like it’s authentic.”

Actually, almost everything you see on-screen is real, even the infamously terrifying mutated beasts known as Deathclaws. In the show, they are created using practical effects, and were by all accounts quite terrifying up close.

A Labor of Love

The Fallout series succeeds because it is developed by talented film-makers who are also dedicated players, with the help of the game developers behind the franchise. This common understanding for the universe is evident in the final product.

The new batch of episodes is being released on a weekly basis rather than as a binge-able batch, representing a shift from the first season. This schedule will foster a new audience reaction, something the creators themselves are looking forward to engage with.

“It has more depth, it’s bigger, it’s more humorous, it has a lot of surprises,” teases Howard. “I am excited to seeing what people think.”

Jessica Dean
Jessica Dean

A professional poker player and writer, sharing insights from over a decade of experience in tournaments across Europe.